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You Are The Hero A History of Fighting Fantasy Gamebooks |
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"I don't like the way that all the sentences start 'You.....' " Those aren't my words! They were written by Mrs. Simms–my English teacher back in 1984. She was passing judgement on my second year story-project - a 22-page epic including four appendices and a drawing of a sword with runic inscription! "A very imaginative piece of work. Are all the ideas your own? B+/A-" Hmmm.... very perceptive Mrs. Simms. I must confess now, thirty years later, it was a hodge-podge of names and ideas I had liberally I dug it out of a box today, along with a several exercise books full of notes and story-outlines detailing a plan to draw together threads from all my favourite fantasy worlds into one great epic set in the Fourth Age of Middle-earth. I am sure that there was once a huge hand-drawn map too, but sadly it is long gone. Tolkien and Middle-earth have stayed an almost constant obsession ever since, but reading my old stories again brings back that tingle of excitement and reminds me just how inspirational Fighting Fantasy was to that 13-year old boy. YOU are the hero and YOU can decide how the story develops. The natural next step for me was - YOU can write your own tales. I did try my own gamebook too, but it was beyond my meagre talents. It is now three years since I found my way back to Firetop Mountain and rediscovered the gamebook bug. Building a collection of old favourites and new delights has been a double pleasure: bibliographic list making and of course rolling those dice again, pencil at the ready. Along the way I have visited many websites and found a few copies of old gaming magazines to find anecdotes and snippets of Fighting Fantasy lore, but have always thought that a full and detailed account of the series' history was needed. Enter Jonathan Green and YOU ARE THE HERO - A History of Fighting Fantasy Gamebooks. "An Adventure 30 Years in the Making
The book is a hefty volume of 272 pages and the wraparound cover illustration by Martin McKenna brings together Fighting Fantasy cover stars such as Zagor the Warlock, the Lizard King, Razaak the Sorcerer, Shareella the Snow Witch and the Night Prince, Zanbar Bone. Inside, the book can only be described as sumptuous. Green's text is accompanied by page after page of colour illustrations and pen-and-ink drawings that bring back memories of evenings battling dragons, orcs and other denizens of Fighting Fantasy.
You Are The Hero traces Fighting Fantasy, from the early days of Steve Jackson and Ian Livingstone, through the birth of Games Workshop and their meeting Geraldine Cooke of Penguin Books, to The Warlock of Firetop Mountain being accepted for publication by Puffin Books. All of the original series gamebooks are covered, as are all of the spin-off series, such as Sorcery, Advanced Fighting Fantasy and First Fighting Fantasy, and Warlock, the Fighting Fantasy magazine. The decline of Fighting Fantasy in the 90s and its rebirth with Wizard Books in 2002 are also covered, as are the many non-gamebook spin-offs such as board games and video games. The book closes with an examination of the legacy and future of Fighting Fantasy. I was introduced to Fighting Fantasy way back in 1983 and was questing across the lands of Titan until about 1986 when fantasy and science fiction novels drew me away. Coming back to FF thirty years later, You Are The Hero is the perfect guide to what I missed. Whether you have the time to read it cover to cover, or just want to dip in to find out more about your favourite gamebooks, You Are The Hero is an indispensable read. Postscript
Tales from the Black Lobster Tavern - a foreword by Steve Jackson and Ian Livingstone Background How to Negotiate this History of Fighting Fantasy Gamebooks Chapter 1 - The Origins of Firetop Mountain - A Fateful Meeting Chapter 2 - The Warlock of Firetop Mountain - The Magic Quest Begins Chapter 3 - The Phenomenon of Firetop Mountain - Fighting Fantasy Outsells Roald Dahl Chapter 4 - The Art of Firetop Mountain - The Monster Makers Chapter 5 - The Archmage of Firetop Mountain - Steve Jackson's Sorcery! Chapter 6 - The Expansion of Firetop Mountain - From Scorpion Swamp to The Riddling Reaver Chapter 7 - The Cartographers of Firetop Mountain - Mapping the Fighting Fantasy World Chapter 8 - Firetop Mountain in Space! - Fighting Fantasy Boldly Goes from Starship Traveller to Sky Lord Chapter 9 - The Magazine of Firetop Mountain - Warlock Magazine Chapter 10 - Beyond Firetop Mountain - Branching Out Chapter 11 - Tales of Firetop Mountain (Part 1) - From Sword of the Samurai to Vault of the Vampire Chapter 12 - The Chronicles of Firetop Mountain - From The Trolltooth War to The Zagor Chronicles Chapter 13 - Leaving Firetop Mountain - What Steve and Ian Did Next Chapter 14 - Tales of Firetop Mountain (Part 2) - From Dead of Night to Siege of Sardath Chapter 15 - The Dungeoneers of Firetop Mountain - Advanced Fighting Fantasy Chapter 16 - A Decade of Firetop Mountain - Ten Years and Coming Chapter 17 - Tales of Firetop Mountain (Part 3) - From Island of the Undead to Revenge of the Vampire Chapter 18 - The Young Pretender of Firetop Mountain - The Adventures of Goldhawk Chapter 19 - The Fall of Firetop Mountain - Puffin Pulls the Plug Chapter 20 - Lost Tales of Firetop Mountain - The Gamebooks That Never Were Chapter 21 - The Gamesmasters of Firetop Mountain - Fighting Fantasy Board Games Chapter 22 - Return to Firetop Mountain - Rise of the Wizards Chapter 23 - Tales of Firetop Mountain (Part 4) - From Eye of the Dragon to Night of the Necromancer Chapter 24 - The Silver Peak of Firetop Mountain - Fighting Fantasy's Twenty-Fifth Anniversary Chapter 25 - The Fandom of Firetop Mountain - Fan-sites, Fanzines and Fanatics Chapter 26 - Le Sorcier de la Montagne de Feu - Foreign Editions Chapter 27 - The Technomancers of Firetop Mountain - The Rise of the (Fighting Fantasy) Video Game Chapter 28 - The Phantasmagoria of Firetop Mountain - Fighting Fantasy Goes to the Movies Chapter 29 - Thirty Years of Firetop Mountain - From Blood of the Zombies to You Are The Hero Chapter 30 - The Legacy of Firetop Mountain - And the Geek Shall Inherit the Earth Acknowledgements - You Are The Heroes
Forward, Adventurer - a foreword by Mike Reddy, Senior Lecturer on Games Development, UoSW The Adventure Continues How to Negotiate this History of Fighting Fantasy Gamebooks Chapter 1 - The Convention of Firetop Mountain - Celebrating a Cultural Phenomenon Chapter 2 - The Scribes of Firetop Mountain - Writers of Wrongs Chapter 3 - The Illuminators of Firetop Mountain - Art For Art's Sake Chapter 4 - The Sculptors of Firetop Mountain - Miniature Marvels Chapter 5 - The Troubadours of Firetop Mountain - The Way of the Minstrel Chapter 6 - The Fanzine of Firetop Mountain - The Keepers of the Flame Chapter 7 - The Curators of Firetop Mountain - Fighting Fantasy Collectors Chapter 8 - The Upgrade of Firetop Mountain- Demons of the Deep Datasphere Chapter 9 - The Sequential Art of Firetop Mountain - From Derek the Troll to The Trolltooth Wars Chapter 10 - The Broadcasts of Firetop Mountain - Channel Warlock Chapter 11 - The Masters of Firetop Mountain - Legends in Their Own Lifetime Chapter 12 - The Rebirth of Firetop Mountain - Rise of the Scholars Acknowledgements - You Are The Heroes
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